Crusader Kings 2 Viceroyalty Average ratng: 4,0/5 6142 votes

Contents.Gameplay The game is a where the player controls a dynasty from 1066 to 1453, though the The Old Gods and Charlemagne allow for earlier start dates of 867 and 769, respectively. Through the strategic use of war, marriages and assassinations among many other things, the player works to achieve success for their dynasty. The game contains numerous historical figures such as, and, but allows for the player to choose less significant figures such as minor and, and creation of entirely new characters with the use of the 'Ruler Designer'.Success is defined solely by the player. The only in-game objective is to obtain as many prestige and piety points as possible in order to surpass the various historically relevant European in a prestige ranking (the three most prestigious ones being the, the and the dynasties). The game ends when the player's current dies without an of the same dynasty to succeed him/her, when all landed titles of the count rank or above are stripped from all members of the player's dynasty (including themselves), or when the game reaches its end in.The game employs a and system where will inherit many traits, and skills from their. This adds an additional layer of strategy to, such that a player will attempt not only to form beneficial, but also to select marriage partners with strong traits to maximise the quality of and thus strengthen the dynasty.

Crusader Kings II - Paradox Entertainement (02/12). The Syrian viceroy conquered the last remnant of the Khsetravridhid Anatolian state in 1288, annexing Tripoli and uniting all of the Holy Land under Buddhist control. In response the Sunni Caliph, Abdul II Umayyad, launched the Second Jihad for Arabia in 1291. The war was a complete non. Crusader Kings 2 Game Guide. Table of Contents. Succession House Crusader Kings 2 Guide. Post Comment. Next House Marriages Prev House Basics. Giving a power to the descendants is one of the most game's element. The most comfortable situation is of course, when the crown come straight from the king to the oldest son, without any. Jul 28, 2015  By 'granting title' or by 'gant viceroyalty'. To be able to enact viceroyalties you need to have an Empire title. Only Duchies and Kingdom titles can be given out as viceroyal titles. Upon death of the holder of said title you will get the title back. No, actually in order to get primogeniture law you need to get viceroyalty.

This requires balancing sometimes conflicting interests. For example, while one possible marriage might allow some to be formed with another ruler, it may also require marrying a with some undesirable traits. Such a trade-off can occur in the reverse as well: one possible spouse could possess highly desirable traits but yield no new alliances for the player's dynasty.While the player can choose any noble with at least a in their possession to play as, there are some that are unplayable without the game. These include (such as ),. The government type, however, is playable with The Republic expansion. In addition, all non- characters are unplayable without the purchase of the DLC that unlocks them, including, and various.Expansion packs NameRelease dateAccompanying PatchDescription26 June 20121.06This expansion pack allows the player to play as rulers.

It also adds story events involving and Muslims.Legacy of Rome16 October 20121.07Legacy of Rome is focused around the, adding new events and game mechanics. It also adds the 'Retinue' mechanic allowing the player to maintain a standing army.Sunset Invasion15 November 20121.08The main feature of Sunset Invasion is the fictional invasion of more technologically advanced, from the late 13th century onwards to the end of the game alongside a new religion and culture unique to them.The Republic15 Jan 20131.09Makes naval-based merchant republics playable with their own unique play-style centering around wealth and elections.

It also adds a few new casus bellis and events concerning Republican politics and familial feuds.The Old Gods28 May 20131.10Adds a new start date and makes pagans playable with their own unique mechanics. Also unlocks new revolt mechanics and adventurer claimants.18 November 20132.0Gives further depth to the three; Christianity in particular, but has also added some content for Muslims, as well as the Jewish faith. Also adds Holy Orders for all faiths alongside new Events.Rajas of India25 March 20142.1Makes Hindu, Buddhist and Jain rulers playable. Expands the map as far east as Bengal. Zacny, Rob (September 20, 2014). Archived from on September 22, 2014. Joe Martin (February 9, 2012).

Retrieved September 6, 2012. Hatfield, Tom (31 May 2012). Retrieved 25 November 2017. Petitte, Omri (30 August 2012).

Retrieved 25 November 2017. Hafer, T.J.

Crusader Kings Ii Viceroyalty

(31 October 2012). Retrieved 25 November 2017.

Crusader Kings 2 Viceroyalty

Horti, Samuel (13 October 2018). Retrieved 14 October 2018. Donelly, Joe. Retrieved 19 May 2018. Retrieved 2013-04-21. ^ Shaun McInnis (February 16, 2012).

Retrieved September 6, 2012. ^ Eric Neigher (March 5, 2012). Retrieved September 6, 2012. ^ Zacny, Rob (1 May 2012), 'Crusader Kings II', Australia:, no. 203, p. 52.

Retrieved 2013-04-21. Gonzalez, Christina (10 January 2012). Retrieved 22 June 2013. Retrieved 2015-09-30. Adam Smith (2012-02-23).

Rock, Paper, Shotgun. Retrieved 2013-02-02. When the consequences are so human they mean all the much more and this is probably the most human strategy game I’ve ever played. If it doesn’t wind up being among my very favourite games of the year, spectacular things will occur in the next ten months. Plunkett, Luke (4 January 2013).

Retrieved 10 August 2013. Graft, Kris (September 18, 2014). Archived from on November 10, 2014. ^. 2018-01-18.

^ Donnelly, Joe (2017-03-23). Rock, Paper, Shotgun. Retrieved 2018-01-19. Retrieved 2018-01-20. Plunkett, Luke (28 May 2012). Retrieved May 31, 2012.

Adam Smith (May 28, 2012). Retrieved 2012-10-21. Retrieved 2013-04-21. 18 January 2018.External links.

Giving a power to the descendants is one of the most game's element. The most comfortable situation is of course, when the crown come straight from the king to the oldest son, without any voting and additional problems (like fratricidal fights). Unfortunately, the reality of Crusader Kings II is rarely comfortable and steady. Characters constantly throwing the logs under the player's legs, forcing him to think and balancing between influence zones. It's even more problematic since the succession laws can be changed only after completing six assumptions:. actual ruler didn't change any succession law earlier. he has reigned at least from 10 years.

there is a peace. there is no regency. vassals aren't fighting between themselves.

all vassals have positive opinion about the sovereignCompleting all of this assumption is a hard task, so in the Problem? Section you may find few useful tips. Many kingdoms mean many political systems.Every kingdom you possess can have individual succession laws. It means that the king of Poland and Lithuania can subordinate to the primogeniture in one and to the feudal elective in the other. Each of those countries is treated separately, there is even no common laws about the heir's sex. Its consequences is a fact, that after taking the power in particular domain, you have to usually try to make a proper position for your descendants.There are no doubts, that some political systems are more profitable for the monarch than the others. On next pages you'll read about all available succession laws.

This issue is often problematic for the players, so I'll pay an attention to it. PrimogeniturePrimogeniture is a rule according to which, the oldest son of the monarch takes all of father's titles.

It's the most comfortable option from the available (of course from the player's perspective), but it causes much of rumors between monarch's sons. This fact gives a reason to have a minimal number of masculine descendants and few daughters (jump to the chapter House: Basics). Primogenitural model meets also a big aversion of nobles, so it's possible to realization only in countries with strong central power. Son of Ingegerd and her husband (player) will inherit the throne after murdering Magnus, Olaf and Haralda.Primogeniture is the simplest and the most intuitive system of succession, useful not only for kings but also for players who want to climb on the career levels.

If this system is the actual one in the country, it's enough to marry one of ruler's daughter and then kill all her brothers and older sisters. In that way the second or the third generation you will gain the crown. More about it, you'll find in House: Marriages. Thanks to the marriage with the queen of Norway, poor count may provide a crown of Scandinavian country to his son.Primogeniture requires high or absolute crown authority. SenioritySeniority is a law according to which the oldest member of the family inherit all titles of the dead sovereign. It's very uncomfortable rule, because makes the oldest one is a successor and white-haired characters tend to die quickly what causes a chaos in the country.

All the more that during the few first years of new ruler's reign there is a bigger probability of vassal's rebellion. In such case, the greatest danger for the player is his oldest son, who will try hard to take over the power and without hesitation starts civil war or coup d'etat. What is curious, often it's profitable to let him win, because the young has a chance to change the political system if that's why he began the war. If you aren't patience enough to slaughter dozen members of the family, you may begin the war for the rights for your favorite one.Taking over the power in such country is rather problematic (if you want to make it in the peaceful way). Usually you have to follow the family tree of the House you are interested in and then find the common ground (moment, when the man from your House and the woman from the chosen one have a marriage). Next you have to count all persons above this point. All those persons should have been killed or distributed a bishopric.

Then you should get rid of all men in this House. Only at this point taking over will be possible, what, as you can see, isn't that simple. What is more, the situation is even more complicated if the country has a agnatic succession law. In such cases the only way is the matrylinear wedding, which is rarely acceptable for the men. That's why an open war is often the better solution.Requires medium, high or absolute crown authority. Feudal electiveFeudal elective is a rather common and simultaneously very problematic political system. Electors voting decides who will seize the power after the sovereign from all the vassals (ruling family members and king's council are also taken into consideration).

Such fact makes the crown going from one House to another, what plunges the country in the chaos. Electors are not only landowners but also members of the ruling family.Electors are always the persons standing a level lower than the ruler. So when it's about king's succession the electors are all dukes, archbishops and doges. Similarly: about dukes decide counts, village headmen and duke-bishops and about counts: majors, barons and bishops. The only exception are emperors who have to take into account not only votes of kings but also dukes with the biggest amount of lands.

Besides all those people, right of vote and election have also members of the ruling House.Description of all feudal ladder you may find in Glossary: Titles. In big countries election is the worst possible political system - you have to change it quickly.If the ruler has a big authority within his vassals, elective system isn't his biggest problem, because everyone will vote just like he wants to. It's much worse if there are different groups of agents of other monarchs in the country. There is no chance for agreement and losing of the crown is almost sure. In such way you should change the system or bribe electors with moneys and land distribution. Despite pretences the first way is much more profitable. Imprisoned electors still have a right to vote (an icon of the crown at the right).Taking over the country with such system is quite a challenge.

Family links has almost no meaning in this case, it only means that the player can be a one of the electors or ruler's relative. It results from this that if you're playing as a duke inside a kingdom with such political system, gaining a crown should be relatively easy. In worse situation are the Houses outside the kingdom, because they cannot be electors and seizure the power is almost impossible (at least to the moment, when they become a ruler's vassal).

Crusader Kings 2 Viceroyalty 1

If you're an elector, you should convince counter candidates of you and then kill the king - the crown will be yours.Requirements: none GavelkindGavelkind is the most common way of inheritance. It divides father's land on parts for every son, but the oldest one is a sovereign (e.g. First-born became a king and his younger brothers dukes). It's much more comfortable than the seniority and election but less profitable than primogeniture. The basic problem here is a size of the family.

The more men descendants, the more dismembered the kingdom is. To prevent it, you should develop your House properly ( House: Basics). Some plus of gavelkind is a fact that the ruler can possess 30% more estates without penalties to the prestige for sons without land. Invite third rate duke of Croatia on the court. Arrange the matrylinear marriage between him and your daughter.

Kill all the older brothers of the prince. Play as a prince's son, who is a Croatia king.Gavelkind isn't a problem for players who try to takeover the power thanks to the marriages, just do like in the case of the primogeniture (screen above). After gaining the crown, it's worth to strengthen the position of your House.Requirements: none Agnatic SuccessionA law, according to which only men can inherit. It's the most comfortable option from all, because it protects the kingdom from the enemy's intrigues. It's not hard to see that the kingdom with such political system can't pass to the other House thanks to the marriages. Unless you agree on matrylinear marriage, what is a very stupid idea.

Men succession makes good in all political systems.The biggest flaw of such succession is a great risk, because when all of your masculine members of family dies you'll lose the rights to the kingdom in which agnatic succession is obligatory. So be careful and have at least two masculine descendants ( House: Basics). Agnatic-Cognatic SuccessionAccording to this law, women can inherit only in the situation when there is no masculine descendants. It's the most common preference of the sex, which guarantees safety to the family but makes enemy's intrigues easier.

Crusader Kings 2 Viceroyalty

Crusader Kings 2 Centralization

Thanks to that rule acquiring the crown is relatively easy, it's enough to marry king's daughter and kill all her brothers and older sisters.